The Mobile Games Industry Experts Panel - potential topics to investigate

 

We hope, with your help, to identify the Hot Topics and Issues that are impacting the industry. Meanwhile, here are some of the ideas that we have had.......

 

General views on the Industry

  • Your levels of confidence in the Mobile Content and Mobile Games Industries going forward
  • Your views on, and committment to, the main Development Platforms/Operating Systems - Java/BREW/Symbian etc
  • Your opinion on the different games genres and their growth potential
  • Your views on the various methods of accessing games - sideloading, memory cards, downloading...?
  • Your views on who you think is most interested in mobile games - by age, sex, region and type of game?

What is driving the market

What is inhibiting the market

  • The wider use of Advergaming
  • The launch of more compelling games
  • The adoption of more transparent Billing Systems
  • The creation of Motion Sensing Games
  • The creation of Location Based Games
  • The creation of more 3D Games
  • The creation of more Multiplayer Games 
  • The creation of more Bluetooth Games 
  • The increasing number of games on Apple's iPhone 
  • The increasing uptake of 3G & 3.5G technology 
  • The increasing use of Flash Memory in handsets 
  • The increasing use of Hard Drives in handsets 
  • Increased Processing Power in handsets
  • Improved (games compatible) Form Factors in handsets
  • An ever increasing installed base of games capable Mobile Phones
  • The surge in D2C Portals
  • Handset Fragmentation
  • Incompatible Platforms and Operating Systems
  • Network Latency
  • Porting and Localisation Costs
  • Securing routes to market
  • Rising Marcoms and Promotion Costs
  • Network Latency 
  • Rising Development Costs
  • Low Profit Margins
  • Opaque Billings Systems
  • Poor quality games
  • The high price of games
  • Shortage of development skills
  • Piracy
  • The global credit crunch
  • Unsuitable Form Factors on handsets
  • Poor consumer uptake of Mobile Games
  • The absence of a ‘killer app'